dearVR PRO is the all-in-one solution for 3D audio in any DAW. With state-of-the-art algorithms and powerful yet fast and intuitive interface it gives all the tools you need to create stunning realistic, immersive 3D audio for music, 360° video, games and virtual reality (VR) or augmented reality (AR) productions.
Take the next step into immersive 3D audio production
Place your listener in the center of the sound! Simply drag your mouse around using the plugin’s graphical XYZ-Pad to position an audio source anywhere in a 3D soundstage - behind or in front of the listener, above or below their head, to the left or right, closer or farther away. With dearVR’s high fidelity binaural spatializer the sound is no longer inside your head but out in the environment, where it belongs.
dearVR pro provides over 45 vivid virtual acoustic environments in which to place your tracks, featuring true to life 3D imaging and depth. From a small car to a huge church – chose from variously sized rooms fitting for the most common production needs. Each environment is instantly and independently recallable per plugin instance, letting you place each audio source in a different space.
You can change the shape, dimensions and texture of your selected virtual space using controls that adjust its size, damping, and balance of early reflections and diffuse reverb. In Realtime Auralization mode, turn six knobs to respectively adjust the distance from the listener of the four walls, ceiling and floor in your virtual space. As you move your sound around to match an onscreen object’s movement, the delay times and directions of arrival for early reflections bouncing off these virtual boundaries change - just like in real environments.
COMING SOON: Multi-channel feature supporting up to 26 channels, from 5.0, 5.1.4, 5.1.7, up to 13.1
State-of-the-art processing allows any multitrack session to be mixed in 3D
All-in-one solution for spatial audio production with with binaural output for headphones, stereo for speakers and Ambisonics (FOA, SOA and TOA) for spherical productions
Position and move audio sources in a virtual 3D environment adjusting azimuth, elevation and distance to the listener
Controls for virtual environments adjust their size, damping, balance of early reflections and diffuse reverb and distance of walls, ceiling and floor to listener
More than 45 vivid virtual acoustic environments to choose from, each independently recallable per plugin instance
Powerful Realtime Auralization processing continually changes the delay times and directions of arrival for early reflections as you move an audio source
Occlusion feature to adjust the sound of an object being blocked by another virtual object in line of sight to the listener
Mac OS X
OS X 10.9 +
Intel CPU only (minimum 2 GHz recommended)
Windows 7 through 10
Intel-compatible CPU with SSE2 instruction set (Pentium 4 compatible or higher; minimum 2 GHz recommended)
Pro Tools 10.3.10 or higher or most VST/VST3/AU-compatible hosts running on a supported operating system
44.1, 48, 88.2, 96, 176.4, 192kHz
All standard bitrates are supported (16/24/32)
Any further questions? Looking for a manual? Please check our SUPPORT page